Event A unit is attacked Condition Attacking unit equals to Windfury_Caster is true Actions Set Windfury_Damage = Damage taken Set Windfury_Target = Triggering unit Set Windfury_Chance = Random integer between 1 and 100 If (Multiple conditions/actions) Windfury_Chance greater than or equal to 1 Windfury_Chance lesser than or equal to 10 Then Create effect "War Stomp" on position of Windfury_Caster Order Windfury_Caster to attack Windfury_Target for (Windfury_Damage X 2) of type Chaos and normal. Order Windfury_Caster to damage area of radius 350 after 0.4 seconds for (Windfury_Damage / 2) of type Chaos and normal. Destroy all previously made effects Disable This Trigger Enable Trigger: Windfury_Proc_Chance_1 -end trigger- Is your brain melted yet? I think mine is. Kai posted at 9.34 p.m, 25-6-08 |